![]() ![]() The big part of the work on the modding capabilities of Factorio was done during the days we were unsure about the its future. So if we didn't respond to your thread, please don't take it personally, and If you feel it is important, you can bum it after some time (week at least). We are starting to have these habits of reading in quick mode, which usually means just getting some general idea of what is going on in the thread and we usually don't read at all when we see that some other staff member replied already. The question is what exactly should we do about it, as the time spent on the forums is getting bigger and bigger every week, and I can easily "wake up" after reading it for 2 hours straight and not doing any real work on the game. More than 5 pages of Ideas and Suggestions are waiting. We are very happy that people communicate on the forum, and I try to read every single post, but the last time I had marked everything read is more than 2 weeks ago. This is very delicate matter as we don't want to make the player turn it off 5 minutes in game, but if done right, it can add a lot to the factory mood. First experiments of the environment sounds are done, which means that as the player goes through the factory, he can hear nearby machines working. :)Īpart the bugfixing and moral preparation for the MP coding beast, the integration of new sounds for the 0.10 is in progress as well. When I'm asked to do something on friday and I say that we have the release, the typical answer is something like: "Again? Didn't you release it last week?", well we did. Another bugfix themed week passed and the release is here. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |